Description:
Kingdoms of Amalur: Reckoning is an upcoming single-player role-playing video game for the PlayStation 3, Xbox 360 and Microsoft Windows. Ken Rolston, the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, acts as the game's executive designer. Additionally, noted fantasy author R.A. Salvatore created the game universe and lore, with Todd McFarlane, creator of Spawn, working on the artwork. It is being developed by 38 Studios and Big Huge Games. The game will be released on February 7, 2012 in North America and February 10, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 held in Boston, Massachusetts, United States on March 11, 2011.
Gameplay:
Kingdoms of Amalur will feature "5 distinct regions, 4 playable races, and 3 class trees with 22 abilities per tree." The 4 playable races are the Almain (noble Humans) the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (nomadic Humans). The 3 class (or ability) trees are Might, Finesse, and Sorcery; they correspond to the fighter, rogue, and mage classes respectively. The player starts off as a "blank slate," waking up in a pile of corpses after returning from the dead. The game will utilize a unique "destiny" system, whereby the player can invest in a skill-tree system to unlock various "destinies," which acts as the class system for the game.
Screenshots:

System requirements:
Operating system: Windows XP (Service Pack 3), Windows Vista (Service Pack 2), Windows 7 (Service Pack 1).Processor: Intel Core 2 Quad 2.4 GHz, AMD Phenom X4 2.6 GHz or better.
Video Card: Nvidia GeForce GTX260 1 GB, ATI Radeon HD4850 1 GB or better with support for Pixel Shader 3.0.
Memory: 3 GB for Windows XP, 4 GB for Windows Vista and Windows 7.
Free space on hard drive: 3 GB.
DirectX: Version 9.0c.
Mediafire Download Links:
Mediafire Password: www.downloadrider.com
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